User talk:Crono

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Revision as of 14:10, 20 December 2013 by Mmd (talk | contribs) (→‎Thanks!: new section)
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Map Updates

Hey Crono,

Thanks for updating the Yokohoma Village area, and sorry for not taking so long to get back to you. Getting the Raid Bosses Hp isn't that hard if you can solo them because after you kill them the total damage (or, hp) will be displayed after the raid. Getting raid bosses hp in Infinite Mountain Dungeon however, would be difficult.

--Mmd (talk)

Map icon and other edit

Heya man,

I'm not sure I understand what you're talking about. What do you mean by 'fix some of the icon like form the place holder for blue to red for them'? As for 3 Digi's in the same template - it's being worked on by User:Mmd, so have patience! :-)

- Mave 09:37, 16 December 2013 (CET)

Hi Crono,

As Mave said I'm not sure what do you meant by red/green icons.

For the Infinite Mountain Dungeon Raids, don't bother with them for now. Once we finish all the maps we'll see how it goes.

Also, for the new Digimon variation, you need to update the template to include the new name. Here's the template: http://www.dmowiki.com/Template:Wild, you can check it to see if you can work on it. However if you can't, just add the new digimon variation in a new table like what you did here http://www.dmowiki.com/Oil_Refinery-3 with Western Ruler Saber Leomon, and I'll fix them later.

--Mmd (talk)

How to Update Digimon for Maps

Hi Crono,

Thanks for your help so far.

To start, about the Digimon images when updating the maps, please follow the following:


1- Please only use images as the following http://www.dmowiki.com/File:Guilmon_Search_Icon.png


2- If the Digimon image is there but is not named "Digimon Search Icon.png", don't upload a new one. Instead rename the current image:

To rename the image, on the upper right corner, to the left of the search bar there is an arrow, with "Move" button. Click that and rename the image to "Digimon Search Icon.png." Check if the Digimon image already exist by searching "File:Digimon Enemy.png", or "File:Digimon(Enemy).png" in the search bar (replace Digimon with the name of the Digimon, e.g. Agumon).


3- All Digimon are Defensive by Default, this will make it easier, and better. To change the Digimon to "Aggressive," based on the Digimon name type you need to add "|leadertype=aggressive," if it's a Leader, "vtype=aggressive" if it's Variation, etc. when entering the Digimon details.


4- To add new Digimon naming, (e.g. Variation) you need to update the template http://www.dmowiki.com/Template:Wild:

Open the template and click "Edit."

Scroll down to the bottom of the template and copy the following, then paste it bellow it:

{{#if:{{{tothp|}}}|
	<tr class="wild-tot">
		<td>{{TypeWild|{{ucfirst:{{{tottype|defensive}}}}}}}</td>
		<td colspan="2">'''(Teeth Of Terror)'''</td>
		<td>'''HP:''' </td><td>{{{tothp}}}</td>
		<td>'''Level(s):''' </td><td>{{{totlevels}}}</td>
	</tr>}}

This part is for the "(Teeth of Terror)" name, simplified by "tot" so, all you need to do is to change "tot" to your new Digimon naming.

For example if the Digimon name was "X Antibody" just change "tot" with "xa" as the following:

{{#if:{{{xahp|}}}|
	<tr class="wild-xa">
		<td>{{TypeWild|{{ucfirst:{{{xatype|defensive}}}}}}}</td>
		<td colspan="2">'''(X Antibody)'''</td>
		<td>'''HP:''' </td><td>{{{xahp}}}</td>
		<td>'''Level(s):''' </td><td>{{{xalevels}}}</td>
	</tr>}}

Here is what was changed:

- tothp > xahp

- wild-tot > wild-xa

- tottype > xatype

- (Teeth Of Terror) > (X Antibody)

- tothp > xahp

- totlevels > xalevels

Here is what you should have after you finish, the 2 sections are there and tot section is not replaced:

{{#if:{{{tothp|}}}|
	<tr class="wild-tot">
		<td>{{TypeWild|{{ucfirst:{{{tottype|defensive}}}}}}}</td>
		<td colspan="2">'''(Teeth Of Terror)'''</td>
		<td>'''HP:''' </td><td>{{{tothp}}}</td>
		<td>'''Level(s):''' </td><td>{{{totlevels}}}</td>
	</tr>}}
{{#if:{{{xahp|}}}|
	<tr class="wild-xa">
		<td>{{TypeWild|{{ucfirst:{{{xatype|defensive}}}}}}}</td>
		<td colspan="2">'''(X Antibody)'''</td>
		<td>'''HP:''' </td><td>{{{xahp}}}</td>
		<td>'''Level(s):''' </td><td>{{{xalevels}}}</td>
	</tr>}}

And so on for each new name.

I have updated the maps you did, so do this for the next maps.

--Mmd (talk) 22:28, 17 December 2013 (CET)

Map Updates, and Bug (Fixed)

1 - Thank you for your help :)

2 - That's not a bug, it's a code error, you needed to close your curly brackets "}}" like this:

{{Wild
|name=Veemon
|type=aggressive
|levels=59
|element=Light
|attr=Vaccine
|hp=4262
|dveehp=1320
|dveelevels=59-61
}}

3 - Your code was correct, you just needed to include it in the map page, you can check the pages to see what was changed.

{{Wild
|name=Veemon
|type=aggressive
|levels=59
|element=Light
|attr=Vaccine
|hp=4262
|dveehp=1320
|dveelevels=59-61
}}

4 - If the image does not exist, you need to upload it. However, if the image exit, like in here http://www.dmowiki.com/Silver_Lake, when you edit that page don't re-upload the images, instead rename to "Search Icon."

--Mmd (talk) 21:59, 18 December 2013 (CET)

Thanks!

Hi Crono,

It seems you're spending hours editing the Digimon information, so thanks.

And, nice work with getting the bosses HP, I don't know how you did it especially for Gryphonmon (Surveillant), great work :P.