Skullmeramon (Raid): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 64: | Line 64: | ||
||| [[File:RandomConvertChip.png]] || Random Low Class Transcendence ConvertChip Box | ||| [[File:RandomConvertChip.png]] || Random Low Class Transcendence ConvertChip Box | ||
|- | |- | ||
||| [[File:Attribute_Legend.png]] || Rank B Random Attribute Box | ||| [[File:Attribute_Legend.png]] || Rank B Random Attribute Box | ||
|- | |- | ||
||| [[File:Skullmeramon's Digicore.png]] || SkullMeramon's Digicore | ||| [[File:Skullmeramon's Digicore.png]] || SkullMeramon's Digicore | ||
|- | |- | ||
|} | |} |
Revision as of 21:01, 14 March 2020
Skullmeramon (Raid) (デスメラモン DeathMeramon) | |
Form: | Ultimate |
Attribute: | Data |
Elemental Attribute: | Fire |
Attacker Type: | |
Type: | Flame Digimon Digimon |
Family: | Nightmare Soldiers |
Location: | Tokyo Tower Observatory |
Battle
Infos:
- This raid has about 41 000 000 HP.
- This raid has 4 different skills:
- Chain Animation skill that deals 5000 damage.
- When Skullmeramon HP below 30%, the base damage increased to 6000.
- Fire Breath skill deals 8000 damage with different stages of debuff depends on Skullmeramon remaining HP.
- 100%~51% HP inflict with "Metallic Poison Lv.1" Debuff
- 50%~21% HP inflict with "Metallic Poison Lv.2" Debuff
- 20%~1% HP inflict with "Metallic Poison Lv.3" Debuff
- Blue Aoe skill deals 12000 damage with “4th-Degree Burn Debuff”.
- When Skullmeramon HP drops to 60%, the cooldown will be reset and the base damage increased to 13000.
- When Skullmeramon HP drops to 20%, the cooldown will be reset and the base damage increased to 15000.
- Big target circle that deals 25000 damage to each player that deal damage to Skullmeramon, the damage will be multiplied by the number of players overlap the circle.
- Skullmeramon will begin using this skill only when HP below 20%.
- Chain Animation skill that deals 5000 damage.