# Difference between revisions of "Scar of Water Crystal (Hard Mode)"

Jump to navigation
Jump to search

m |
(→Raids) |
||

Line 22: | Line 22: | ||

|element=Water | |element=Water | ||

|levels=120 | |levels=120 | ||

− | |hp=10,080, | + | |hp=10,080,000 |

}} | }} | ||

*Skill 1 = 8,550 damage, normal area of effect skill | *Skill 1 = 8,550 damage, normal area of effect skill | ||

Line 34: | Line 34: | ||

|element=Water | |element=Water | ||

|levels=120 | |levels=120 | ||

− | |hp=14,400, | + | |hp=14,400,000 |

}} | }} | ||

*Skill 1 = Normal area of effect skill. | *Skill 1 = Normal area of effect skill. | ||

Line 47: | Line 47: | ||

|element=Water | |element=Water | ||

|levels=120 | |levels=120 | ||

− | |hp=18,720, | + | |hp=18,720,000 |

}} | }} | ||

*Skill 1 = Normal area of effect skill. | *Skill 1 = Normal area of effect skill. |

## Revision as of 11:56, 2 February 2020

**Xuanwumon among Four holy beasts is in this site.**

- This dungeon is available at tamer level 80.
- A
**Pass [Scar of Water Crystal (Hard)]**is required to enter the dungeon.- 3
**Pass [Scar of Water Crystal (Hard)]**can be obtained from a daily quest given by Renamon in D-Terminal. The quest requirement is to collect 30**Scar Essence**from every Digimon in Glacier Area (except Diablomon).

- 3

## Contents

## Raids

** Note:** All 3 bosses and the dungeon itself function exactly the same way as the normal mode. The only differences are the amount of HP and the damage dealt by the boss.

MegaSeadramon | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|

HP: | 10,080,000 | Level(s): | 120 |

- Skill 1 = 8,550 damage, normal area of effect skill
- Skill 2 = 48,000 damage, target circle, cannot be dodged. The damage is divided by the number of people getting hit.

(1 target when bosses' HP is above 50%, 2 targets when bosses' HP is below 50%)

MarineDevimon | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|

HP: | 14,400,000 | Level(s): | 120 |

- Skill 1 = Normal area of effect skill.
- Skill 2 = 10,000 damage, 1 target circle, cannot be dodged. The damage is multiplied by the number of people getting hit. MarineDevimon starts using this skill after 90% HP.
- Skill 3 = 12,000 damage, 2 target circle, cannot be dodged. The damage is multiplied by the number of people getting hit. MarineDevimon starts using this skill after 50% HP.
- Skill 4 = 14,000 damage, 3 target circle, cannot be dodged. The damage is multiplied by the number of people getting hit. MarineDevimon starts using this skill after 30% HP.

Xuanwumon | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|

HP: | 18,720,000 | Level(s): | 120 |

- Skill 1 = Normal area of effect skill.
- Skill 2 = Create a poison area which deals 8,000 damage per second. Xuanwumon starts using this skill between 90-80% and below 40% HP.
- Skill 3 = 60,000 damage, 1 target circle, cannot be dodged. The damage is divided by the number of people getting hit. Xuanwumon uses this skill between 80-70% and 50-40% HP.
- Skill 4 = 15,000 damage, 2 target circle, cannot be dodged. The damage is multiplied by the number of people getting hit. Xuanwumon uses this skill between 70-50% HP.
- Skill 5 = Summon 2 MarineDevimon. After a few seconds, each one of them will then use their area of effect skill which deals 24,700 damage (49,400 damage total). Xuanwumon starts using this skill after 10% HP. After using their skill, the MarineDevimon will despawn and 2 new ones will be summoned.