Raid Boss: Difference between revisions

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A '''Raid Boss''' refers to a powerful digimon whose battle falls under the '''Raid system'''.
==Battle==
==Battle==
Raid Bosses have immense amounts of HP and high defense. Each one has a quest designated to defeating it, usually recommending 8 players. Many players can participate in the battle and earn EXP and potentially items. When the monster dies, a ranking screen will appear showing the top players participating ranked by damage dealt. Depending on the boss, players will be awarded items directly to their inventory (to their cash warehouse if the inventory is full) based on how high they ranked.
Raid Bosses are insanely powerful Digimon which <i>generally</i> make the use of the '''Raid System.''' They will generally possess their own battle style and skills, and in general are tied to [[Instance Dungeons]] and/or [[Quests]]. Some may be required for progression.
Raid Bosses require coordination and strategy, as well as powerful players to be defeated. Once defeated, a ranking screen will appear showing the Top Players per Damage Dealt and will <i>generally</i> be awarded items directly to their inventory(or the Cash Warehouse, if the player's inventory is full).
{{Note| Some bosses possess a system where rewards are distributed based on ranking(e.g [[Infinite Mountain Dungeon]]).}}


==Spawning==
==Spawning==
The spawn cycle for a Raid boss usually begins in Channel 1. Once it is defeated, it will spawn moments later in the next channel (Channel 2 or 0) and proceed through however many channels are available. After it is defeated in the final channel, it will go into its cooldown period to appear again. The cooldown for most Raid Bosses is 40 minutes, however [[Kuwagamon]] on [[Infinite Mountain Dungeon]] spawns every 2 hours.
Raid Boss Spawning varies. Some spawn naturally through time, others spawn through the usage of items, and some spawn by simply entering a map. Check each individual Raid Boss to know it's spawning info.
* Ex:
* Kuwagawa in Infinite Mountain spawn every 120 min after defeated.
* Normal Ete Raid in Desert spawn every 40 min after defeated.


==List of Raid Bosses==
==List of Raid Bosses==

Latest revision as of 22:30, 14 January 2021

Battle

Raid Bosses are insanely powerful Digimon which generally make the use of the Raid System. They will generally possess their own battle style and skills, and in general are tied to Instance Dungeons and/or Quests. Some may be required for progression. Raid Bosses require coordination and strategy, as well as powerful players to be defeated. Once defeated, a ranking screen will appear showing the Top Players per Damage Dealt and will generally be awarded items directly to their inventory(or the Cash Warehouse, if the player's inventory is full).

Exclamation Mark.png Note: Some bosses possess a system where rewards are distributed based on ranking(e.g Infinite Mountain Dungeon).

Spawning

Raid Boss Spawning varies. Some spawn naturally through time, others spawn through the usage of items, and some spawn by simply entering a map. Check each individual Raid Boss to know it's spawning info.

  • Ex:
  • Kuwagawa in Infinite Mountain spawn every 120 min after defeated.
  • Normal Ete Raid in Desert spawn every 40 min after defeated.

List of Raid Bosses

Monochromon

Event