Memory Skills is a specific Skill System which requires buying Skill Memory Capsules from the Cash Shop. They exist in 3 separate categories - Attack, Defense, and Support.
- Support Skills - there are 6 types, 3 levels for each = 18 possible items to obtain. (5.6% chance to obtain specific item)
- Attack Skills - there are 15 types, 3 levels for each = 45 possible items to obtain. (2.2% chance to obtain specific item)
- Defense Skills - there are 15 types, 3 levels for each = 45 possible items to obtain. (2.2% chance to obtain specific item)
- Using a Memory Skill consumes Memory Chips, so always carry a stack with you. These can be bought from Vending Machines for 100 each.
- Low Level Skills are limited to Lv30 Digimon, Mid to Lv50 and High to Lv70.
Note: Each Digimon can learn only 1 Memory Skill. In order to teach your Digimon a new one the previous skill needs to be deleted.
Note: Jogress and Xros Digimon cannot learn Memory Skills.
Note: The Skill is taught to only 1 Digimon in the whole line. This means that Skill taught to Rookie can only be used by Rookie. That's why you should use Skill item on Burst Mode or Mega.
Support Skills
- Obtained from Skill Memory Capsule [Support]
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Healing Touch The Hand of Healing |
Heal yourself and party's HP by 15%. |
Heal yourself and party's HP by 20%. |
Heal yourself and party's HP by 25%.
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Playback Capability Regenerative Ability |
Heal yourself or one party member's HP by 20%. |
Heal yourself or one party member's HP by 35%. |
Heal yourself or one party member's HP by 50%.
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The Tree of Life |
Increase max HP and DS for yourself and party by 15%. |
Increase max HP and DS for yourself and party by 30%. |
Increase max HP and DS for yourself and party by 50%.
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Sprint Speeding |
Increase Movement Speed for yourself and party by 10%. |
Increase Movement Speed for yourself and party by 15%. |
Increase Movement Speed for yourself and party by 20%.
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Quick Movements |
Increase Evasion for yourself and party by 20%. |
Increase Evasion for yourself and party by 35%. |
Increase Evasion for yourself and party by 50%.
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Command of Lifetime Narrow Escape |
If your Digimon's or party member's HP is below 30%, restore HP by 30%. |
If your Digimon's or party member's HP is below 30%, restore HP by 50%. |
If your Digimon's or party member's HP is below 30%, restore HP by 70%.
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Attack Skills
- Obtained from Skill Memory Capsule [Attack]
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Last Resort |
When your Digimon's HP is below 40% skill damage is increased by 10%. |
When your Digimon's HP is below 40% skill damage is increased by 20%. |
When your Digimon's HP is below 40% skill damage is increased by 30%.
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Lord of Space |
AoE damage to every Digimon within 8m - 500 damage. |
AoE damage to every Digimon within 8m - 1000 damage. |
AoE damage to every Digimon within 8m - 1500 damage.
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Lord of Fire |
Increase skill damage for the Fire Element type by 5%. |
Increase skill damage for the Fire Element type by 10%. |
Increase skill damage for the Fire Element type by 15%.
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Lord of Land |
Increase skill damage for the Land Element type by 5%. |
Increase skill damage for the Land Element type by 10%. |
Increase skill damage for the Land Element type by 15%.
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Lord of Ice |
Increase skill damage for the Ice Element type by 5%. |
Increase skill damage for the Ice Element type by 10%. |
Increase skill damage for the Ice Element type by 15%.
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Lord of Light |
Increase skill damage for the Light Element type by 5%. |
Increase skill damage for the Light Element type by 10%. |
Increase skill damage for the Light Element type by 15%.
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Lord of Steel |
Increase skill damage for the Steel Element type by 5%. |
Increase skill damage for the Steel Element type by 10%. |
Increase skill damage for the Steel Element type by 15%.
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Lord of Pitch Black |
Increase skill damage for the Pitch Black Element type by 5%. |
Increase skill damage for the Pitch Black Element type by 10%. |
Increase skill damage for the Pitch Black Element type by 15%.
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Lord of Thunder |
Increase skill damage for the Thunder Element type by 5%. |
Increase skill damage for the Thunder Element type by 10%. |
Increase skill damage for the Thunder Element type by 15%.
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Lord of Water |
Increase skill damage for the Water Element type by 5%. |
Increase skill damage for the Water Element type by 10%. |
Increase skill damage for the Water Element type by 15%.
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Lord of Wind |
Increase skill damage for the Wind Element type by 5%. |
Increase skill damage for the Wind Element type by 10%. |
Increase skill damage for the Wind Element type by 15%.
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Lord of Wood |
Increase skill damage for the Wood Element type by 5%. |
Increase skill damage for the Wood Element type by 10%. |
Increase skill damage for the Wood Element type by 15%.
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Vaccine Master |
Increase skill damage for Vaccine type by 3%. |
Increase skill damage for Vaccine type by 5%. |
Increase skill damage for Vaccine type by 10%.
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Virus Master |
Increase skill damage for Virus type by 3%. |
Increase skill damage for Virus type by 5%. |
Increase skill damage for Virus type by 10%.
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Data Master |
Increase skill damage for Data type by 3%. |
Increase skill damage for Data type by 5%. |
Increase skill damage for Data type by 10%.
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Defense Skills
- Obtained from Skill Memory Capsule [Defense]
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Fortitude |
When your Digimon's HP is below 40% damage received is reduced by 10%. |
When your Digimon's HP is below 40% damage received is reduced by 20%. |
When your Digimon's HP is below 40% damage received is reduced by 30%.
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Taunt Defender |
Reduce damage received by 20%. |
Reduce damage received by 35%. |
Reduce damage received by 50%.
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Guardian of Land |
Reduce damage received from Land Element by 5%. |
Reduce damage received from Land Element by 10%. |
Reduce damage received from Land Element by 15%.
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Guardian of Fire |
Reduce damage received from Fire Element by 5%. |
Reduce damage received from Fire Element by 10%. |
Reduce damage received from Fire Element by 15%.
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Guardian of Ice |
Reduce damage received from Ice Element by 5%. |
Reduce damage received from Ice Element by 10%. |
Reduce damage received from Ice Element by 15%.
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Guardian of Light |
Reduce damage received from Light Element by 5%. |
Reduce damage received from Light Element by 10%. |
Reduce damage received from Light Element by 15%.
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Guardian of Steel |
Reduce damage received from Steel Element by 5%. |
Reduce damage received from Steel Element by 10%. |
Reduce damage received from Steel Element by 15%.
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Guardian of Pitch Black |
Reduce damage received from Pitch Black Element by 5%. |
Reduce damage received from Pitch Black Element by 10%. |
Reduce damage received from Pitch Black Element by 15%.
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Guardian of Thunder |
Reduce damage received from Thunder Element by 5%. |
Reduce damage received from Thunder Element by 10%. |
Reduce damage received from Thunder Element by 15%.
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Guardian of Water |
Reduce damage received from Water Element by 5%. |
Reduce damage received from Water Element by 10%. |
Reduce damage received from Water Element by 15%.
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Guardian of Wind |
Reduce damage received from Wind Element by 5%. |
Reduce damage received from Wind Element by 10%. |
Reduce damage received from Wind Element by 15%.
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Guardian of Wood |
Reduce damage received from Wood Element by 5%. |
Reduce damage received from Wood Element by 10%. |
Reduce damage received from Wood Element by 15%.
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Vaccine Defender |
Reduced damage received from Vaccine type by 3%. |
Reduced damage received from Vaccine type by 5%. |
Reduced damage received from Vaccine type by 10%.
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Virus Defender |
Reduced damage received from Virus type by 3%. |
Reduced damage received from Virus type by 5%. |
Reduced damage received from Virus type by 10%.
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Data Defender |
Reduced damage received from Data type by 3%. |
Reduced damage received from Data type by 5%. |
Reduced damage received from Data type by 10%.
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