Digmon (Armor): Difference between revisions
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'''Digmon''' is an Insect Armor Digimon which evolved using the power of the "Digi-Egg of Knowledge". The Digi-Egg of Knowledge bears the attribute of "Earth", so those wearing this Digimental wield the power to manipulate the earth. | '''Digmon''' is an Insect Armor Digimon which evolved using the power of the "Digi-Egg of Knowledge". The Digi-Egg of Knowledge bears the attribute of "Earth", so those wearing this Digimental wield the power to manipulate the earth. | ||
*Digmon digivolve to '''Armadillomon Jogress Line'''. | |||
==Digivolves== | ==Digivolves== | ||
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|cooldown1=4 | |cooldown1=4 | ||
|atk1ds=76 | |atk1ds=76 | ||
|attack2=Big Crack | |attack2=Big Crack | ||
|attribute2=Land | |attribute2=Land | ||
|cooldown2=8 | |cooldown2=8 | ||
|atk2ds=114 | |atk2ds=114 | ||
|atk1lv1=669 | |atk1lv1=669 | ||
|atk1lv2= | |atk1lv2= | ||
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|atk1lv7= | |atk1lv7= | ||
|atk1lv8= | |atk1lv8= | ||
|atk2lv1=1778 | |atk2lv1=1778 | ||
|atk2lv2= | |atk2lv2= | ||
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|atk2lv7= | |atk2lv7= | ||
|atk2lv8= | |atk2lv8= | ||
}} | }} | ||
Revision as of 14:15, 28 May 2014
Digmon (ディグモン)› | |
Form: | Armor |
Attribute: | Vaccine |
Elemental Attribute: | Land |
Attacker Type: | |
Type: | Insect Digimon |
Families: | Nature Spirits Jungle Troopers Nightmare Soldiers |
Digivolved from: | Armadillomon |
Can be ridden | No |
Can be hatched | No |
Available: | KDMO only! |
Digmon is an Insect Armor Digimon which evolved using the power of the "Digi-Egg of Knowledge". The Digi-Egg of Knowledge bears the attribute of "Earth", so those wearing this Digimental wield the power to manipulate the earth.
- Digmon digivolve to Armadillomon Jogress Line.
Digivolves
→Lv. 11 | →Lv. 25 | →Lv. 41 | |||||||||
↳ | →Lv. 35 | (with Digi-Egg of Reliability) |
Attacks
Gold Rush | Land attribute | 4 second(s) cooldown | 76 DS consumed | Learned at Lv. 35 |
Big Crack | Land attribute | 8 second(s) cooldown | 114 DS consumed | Learned at Lv. 38 |
Attack | Atk Lv. 1* | Atk Lv. 2* | Atk Lv. 3* | Atk Lv. 4* | Atk Lv. 5* | Atk Lv. 6* | Atk Lv. 7* | *Atl Lv. 8* | |
---|---|---|---|---|---|---|---|---|---|
Gold Rush | 669 | ||||||||
Big Crack | 1778 |
Effects
Gold Rush: 12% chance of halting enemy (4 skill points need per + 3 sec duration base + 1 sec per skill increase (6sec at 4/4))