Digmon (Armor): Difference between revisions

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{{AddedOnKDMO|May 14th, 2014}}
{{AddedOnKDMO|May 14th, 2014}}
{{AddedOnGDMO|September 23, 2014 Patch}}


==Digivolves==
==Digivolves==


{{Digivolve Armadillomon}}
{{Digivolve Armadillomon}}
==Default Stats==
{{note|Official Joymax statistics}}
{{stats|hp=950|ds=285|at=101|as=0.99|ct=35%|ht=0%|de=18|ev=21%}}
Movement Speed=580, AR=450


==Attacks==
==Attacks==

Revision as of 11:29, 23 September 2014

Digmon
(ディグモン)
Digmon.png
Form: Armor
Attribute: Vaccine: strong against Virus - weak against Data Vaccine
Elemental Attribute: Land: is strong against Wind (× 25) - weak against Wood (× -25) - somewhat strong against Land(× 10) Land
Attacker Type: Defender
Type: Insect Digimon
Families: Nature Spirits Icon.png Nature Spirits
Jungle Troopers Icon.png Jungle Troopers
Nightmare Soldiers Icon.png Nightmare Soldiers
Digivolved from: Armadillomon
Can be ridden No
Can be hatched No
Available: Yes

Digmon is an Insect Armor Digimon which evolved using the power of the "Digi-Egg of Knowledge". The Digi-Egg of Knowledge bears the attribute of "Earth", so those wearing this Digimental wield the power to manipulate the earth. Even though it uses the Digi-Egg of Knowledge, Digmon is known as "The Drill of Power."


Digmon (Armor) was added to Korean Digimon Masters on May 14th, 2014.


Digmon (Armor) was added as a Mercenary Digimon to NADMO (formerly known as Global Digimon Masters) with the September 23, 2014 Patch.

Digivolves

Armadillomon Icon.pngLv. 11 Ankylomon Icon.png Lv. 25 Shakkoumon Icon.png Lv. 41 Vikemon Icon.png
Lv. 35 Submarimon Icon.png (with Digi-Egg of Reliability.png Digi-Egg of Reliability)


Default Stats

Exclamation Mark.png Note: Official Joymax statistics

Digimon Status.png

DGStats.png Digimon Stats Base
Value
HP.png Health Points 950 Info needed
DS.png Digi-Soul 285 Info needed
AT.png Attack 101 Info needed
AS.png Attack Speed 0.99
CT.png Critical Hit 35% Info needed
HT.png Hit Rate 0%
DE.png Defense 18 Info needed
EV.png Evade 21%
  • Base Value = Official stats at 100% size and level 1

Movement Speed=580, AR=450

Attacks

Gold Rush Land Land attribute 4 second(s) cooldown 76 DS consumed Learned at Lv. 35
Big Crack Land Land attribute 8 second(s) cooldown 114 DS consumed Learned at Lv. 38


Attack Atk Lv. 1* Atk Lv. 2* Atk Lv. 3* Atk Lv. 4* Atk Lv. 5* Atk Lv. 6* Atk Lv. 7* *Atl Lv. 8*
Gold Rush.png Gold Rush 669
Big Crack.png Big Crack 1778

Effects

Gold Rush: 12% chance of halting enemy (4 skill points need per + 3 sec duration base + 1 sec per skill increase (6sec at 4/4))