Digmon (Armor): Difference between revisions

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'''Digmon''' is an Insect Armor Digimon which evolved using the power of the "Digi-Egg of Knowledge". The Digi-Egg of Knowledge bears the attribute of "Earth", so those wearing this Digimental wield the power to manipulate the earth.
'''Digmon''' is an Insect Armor Digimon which evolved using the power of the "Digi-Egg of Knowledge". The Digi-Egg of Knowledge bears the attribute of "Earth", so those wearing this Digimental wield the power to manipulate the earth. Even though it uses the Digi-Egg of Knowledge, Digmon is known as "The Drill of Power."


* Digmon Armor Evolution only can be unlocked on '''[[Armadillomon]] ([[Shakkoumon (Jogress)]]) line'''.
* Digmon Armor Evolution only can be unlocked on '''[[Armadillomon]] ([[Shakkoumon (Jogress)]]) line'''.

Revision as of 18:06, 20 July 2014

Digmon
(ディグモン)
Digmon.png
Form: Armor
Attribute: Vaccine: strong against Virus - weak against Data Vaccine
Elemental Attribute: Land: is strong against Wind (× 25) - weak against Wood (× -25) - somewhat strong against Land(× 10) Land
Attacker Type: Defender
Type: Insect Digimon
Families: Nature Spirits Icon.png Nature Spirits
Jungle Troopers Icon.png Jungle Troopers
Nightmare Soldiers Icon.png Nightmare Soldiers
Digivolved from: Armadillomon
Can be ridden No
Can be hatched No
Available: Only available in the Digimon Masters - Korean Servers! KDMO only!

Digmon is an Insect Armor Digimon which evolved using the power of the "Digi-Egg of Knowledge". The Digi-Egg of Knowledge bears the attribute of "Earth", so those wearing this Digimental wield the power to manipulate the earth. Even though it uses the Digi-Egg of Knowledge, Digmon is known as "The Drill of Power."


Digmon (Armor) was added to Korean Digimon Masters on May 14th, 2014.

Digivolves

Armadillomon Icon.pngLv. 11 Ankylomon Icon.png Lv. 25 Shakkoumon Icon.png Lv. 41 Vikemon Icon.png
Lv. 35 Submarimon Icon.png (with Digi-Egg of Reliability.png Digi-Egg of Reliability)


Attacks

Gold Rush Land Land attribute 4 second(s) cooldown 76 DS consumed Learned at Lv. 35
Big Crack Land Land attribute 8 second(s) cooldown 114 DS consumed Learned at Lv. 38


Attack Atk Lv. 1* Atk Lv. 2* Atk Lv. 3* Atk Lv. 4* Atk Lv. 5* Atk Lv. 6* Atk Lv. 7* *Atl Lv. 8*
Gold Rush.png Gold Rush 669
Big Crack.png Big Crack 1778

Effects

Gold Rush: 12% chance of halting enemy (4 skill points need per + 3 sec duration base + 1 sec per skill increase (6sec at 4/4))