Digmon (Armor): Difference between revisions
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|cooldown1=4 | |cooldown1=4 | ||
|atk1ds=76 | |atk1ds=76 | ||
|atk1desc=Digmon rams its drills in the ground and generate a fissure. | |||
|attack2=Big Crack | |attack2=Big Crack | ||
|attribute2=Land | |attribute2=Land | ||
|cooldown2=8 | |cooldown2=8 | ||
|atk2ds=114 | |atk2ds=114 | ||
|atk2desc=Digmon fires its drills at the opponent. | |||
|atk1lv1=669 | |atk1lv1=669 | ||
|atk1lv2= | |atk1lv2= | ||
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|atk1lv8= | |atk1lv8= | ||
|atk2lv1=1778 | |atk2lv1=1778 | ||
|atk2lv2= | |atk2lv2=1806 | ||
|atk2lv3= | |atk2lv3=1834 | ||
|atk2lv4= | |atk2lv4=1862 | ||
|atk2lv5= | |atk2lv5=1890 | ||
|atk2lv6= | |atk2lv6=1918 | ||
|atk2lv7= | |atk2lv7=1946 | ||
|atk2lv8= | |atk2lv8=1974 | ||
}} | }} | ||
Revision as of 07:15, 29 September 2014
Digmon (ディグモン)› | |
Form: | Armor |
Attribute: | Vaccine |
Elemental Attribute: | Land |
Attacker Type: | |
Type: | Insect Digimon |
Families: | Nature Spirits Jungle Troopers Nightmare Soldiers |
Digivolved from: | Armadillomon |
Can be ridden | No |
Can be hatched | No |
Available: | Yes |
See also: Digmon
Digmon is an Insect Armor Digimon which evolved using the power of the "Digi-Egg of Knowledge". The Digi-Egg of Knowledge bears the attribute of "Earth", so those wearing this Digimental wield the power to manipulate the earth. Even though it uses the Digi-Egg of Knowledge, Digmon is known as "The Drill of Power."
- Digmon Armor Evolution only can be unlocked on Armadillomon (Shakkoumon (Jogress)) line.
Digmon (Armor) was added to Korean Digimon Masters on May 14th, 2014.
Digmon (Armor) was added as a Mercenary Digimon to NADMO (formerly known as Global Digimon Masters) with the September 23, 2014 Patch.
Digivolves
→Lv. 11 | →Lv. 25 | →Lv. 41 | |||||||||
↳ | →Lv. 35 | (with Digi-Egg of Reliability) |
Default Stats
Note: Official Joymax statistics
Digimon Stats | Base Value | ||
---|---|---|---|
Health Points | 950 | Info needed | |
Digi-Soul | 285 | Info needed | |
Attack | 101 | Info needed | |
Attack Speed | 0.99 | ||
Critical Hit | 35% | Info needed | |
Hit Rate | 0% | ||
Defense | 18 | Info needed | |
Evade | 21% |
- Base Value = Official stats at 100% size and level 1
Movement Speed=580, AR=300
Attacks
Attack | Atk Lv. 1* | Atk Lv. 2* | Atk Lv. 3* | Atk Lv. 4* | Atk Lv. 5* | Atk Lv. 6* | Atk Lv. 7* | *Atl Lv. 8* | |
---|---|---|---|---|---|---|---|---|---|
Gold Rush | 669 | ||||||||
Big Crack | 1778 | 1806 | 1834 | 1862 | 1890 | 1918 | 1946 | 1974 |
Effects
Gold Rush: 12% chance of halting enemy (4 skill points need per + 3 sec duration base + 1 sec per skill increase (6sec at 4/4))