Advance Skill Breaking
Definition
The Skill Break is the ability for some Digimon to break the normal attack animation of a Digimon by making it executing a skill. The result is that the target receives damages from both attack and skill but in less time that it would normally takes.
Advance Skill Break is a bug available in some Digimon.(need to be completed, thanks)
Description
In order to skill break, you need to launch a skill just after hitting the melee attack key. Immediately after doing this while the Digimon has entered in its skill animation, press repeatedly the attack button.
You should see in Battle Window that your digimon dealt a normal attack's damages and the skill's damages, the ennemy unable to react before (he does not change his position). Also, the battle will end with your digimon still in striking animation phase.
(my excuses if it is not complete, please feel free to modify
Availability
Digimon | Skill to use | ASB | Works in |
Arkadimon (Ultimate) / Arkadimon (Mega) | F2 | ||
Azulongmon | F1 / F2 | ||
Baihumon | F1 / F2 | ||
Beelzebumon | F1 / F2 | yes | ? |
BelialVamdemon | F2 | yes? | ? |
Chaosdramon | F1 | ||
Demon (Beast Mode) | F1 / F2 | removed | ? |
Dukemon (Crimson Mode) | ? | ||
Ebonwumon | |||
Examon | F1 | ||
FanBeemon's line | ? | ||
Gryphonmon | F1 / F2 | ||
ImperialDramon (Paladin Mode) | F1 | yes? | ? |
Justimon | F1 | ||
Justimon (Starmon/Deputymon lines) | F1 / F2 | ||
Fujinmon | F1 | yes | |
Lucemon / Lucemon (Falldown Mode) | F1 / F2 | ||
MetalGarurumon / Z'dGarurumon | F1 | ||
Piemon | F2 | ||
ChaosPiemon | F1 | ||
Renamon's line | F1 / F2 | ||
Seraphimon | F1 | ||
Sleipmon | F1 | ||
TyrantKabuterimon | F1 / F2 | ||
UlforceVdramon | F1 / F2 | ||
Zhuqiaomon | F1 / F2? | yes |