Advance Skill Breaking: Difference between revisions
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'''Advance Skill Break''' is available in some Digimon. It allows it to strike another one with a melee attack while executing a skill''(need to be completed, thanks)'' | '''Advance Skill Break''' is available in some Digimon. It allows it to strike another one with a melee attack while executing a skill''(need to be completed, thanks)'' | ||
==Description== | ==Description== | ||
Line 26: | Line 11: | ||
'''Advance Skill Break''' is obtained by pressing the attack button (key 1) right after the digimon starts the skill. | '''Advance Skill Break''' is obtained by pressing the attack button (key 1) right after the digimon starts the skill. | ||
You should see in Battle Window that your digimon dealt a normal attack's damages and the skill's damages, the ennemy unable to react before (he does not change his position). Also, the battle will end with your digimon still in striking animation phase. | You should see in Battle Window that your digimon dealt a normal attack's damages and the skill's damages, the ennemy unable to react before (he does not change his position). Also, the battle will end with your digimon still in striking animation phase. | ||
==A Example== | ==A Example== | ||
what happens is that... the digimon movement animation uses a file called ".NIF" and when using a skill it executes this animation, however pressing standby for the engine the skill is canceled, allowing the basic Hit more times, but for us visually the digimon continues the animation of the skill until the end. For this reason we see in battle information using Hit + Skill damage at the same time, with that we do much more damage against a mob. | what happens is that... the digimon movement animation uses a file called ".NIF" and when using a skill it executes this animation, however pressing standby for the engine the skill is canceled, allowing the basic Hit more times, but for us visually the digimon continues the animation of the skill until the end. For this reason we see in battle information using Hit + Skill damage at the same time, with that we do much more damage against a mob. | ||
==Availability== | ==Availability== | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+List of ASB-able Digimon and potentially good Skill Breakers (last update March of 2020) | ||
|- | |- | ||
|Digimon | |Digimon | ||
Line 44: | Line 24: | ||
|ASB | |ASB | ||
|Works in | |Works in | ||
|As of | |||
|- | |- | ||
|[[Arkadimon (Ultimate)]] / [[Arkadimon (Mega)]] | |[[Arkadimon (Ultimate)]] / [[Arkadimon (Mega)]] | ||
Line 64: | Line 45: | ||
|yes | |yes | ||
|{{gdmo}} | |{{gdmo}} | ||
|May 23rd 2020 | |||
|- | |||
|[[Alphamon Ouryuken (Awaken)]] | |||
|F1/F3 | |||
|yes | |||
|{{gdmo}} | |||
|January 4th 2021 | |||
|- | |||
|- | |||
|[[Alphamon Ouryuken (X-Antibody System)]] | |||
|F2/F3 | |||
|yes | |||
|{{gdmo}} | |||
|October 4th 2020 | |||
|- | |- | ||
|[[Armageddemon (Conflation)]] | |[[Armageddemon (Conflation)]] | ||
|F1 / F2 | |F1* / F2* | ||
|yes | |yes | ||
|{{gdmo}} | |{{gdmo}} | ||
Line 73: | Line 68: | ||
|F1 / F2 | |F1 / F2 | ||
|Removed | |Removed | ||
|{{gdmo}} | |||
|- | |||
|[[BlackAgumon]] | |||
|F1 / F2 | |||
|Yes ? | |||
|{{gdmo}} | |||
|- | |||
|[[Betamon]] | |||
|F1 / F2 | |||
|Yes ? | |||
|{{gdmo}} | |||
|- | |||
|[[BlitzGreymon]] | |||
|F1 / F2 | |||
|Yes ? | |||
|{{gdmo}} | |{{gdmo}} | ||
|- | |- | ||
Line 79: | Line 89: | ||
|yes | |yes | ||
|{{gdmo}} | |{{gdmo}} | ||
|May 23rd 2020 | |||
|- | |||
|[[Beelzemon X]] | |||
|F3 | |||
|Yes | |||
|{{gdmo}} | |||
|Oct 18th 2020 | |||
|- | |- | ||
|[[BelialVamdemon]] | |[[BelialVamdemon]] | ||
Line 89: | Line 106: | ||
| | | | ||
| | | | ||
|- | |||
|[[ChaosGallantmon]] | |||
|F1 / F2 | |||
|Yes ? | |||
|{{gdmo}} | |||
|- | |- | ||
|[[Demon (Beast Mode)]] | |[[Demon (Beast Mode)]] | ||
|F1 / F2 | |F1 / F2 | ||
|Removed | |Removed | ||
|{{gdmo}} | |||
|- | |||
|[https://dmowiki.com/DexDorugoramon DexDorugoramon] | |||
|F1* / F2* | |||
|Yes | |||
|{{gdmo}} | |{{gdmo}} | ||
|- | |- | ||
|[[Dukemon]] | |[[Dukemon]] | ||
|F1/F2 | |F1 / F2 | ||
|yes | |yes | ||
| | |||
|- | |- | ||
|[[Dukemon (Crimson Mode)]] | |[[Dukemon (Crimson Mode)]] | ||
|? | |? | ||
| | |||
| | | | ||
|- | |- | ||
|[[Ebonwumon]] | |[[Ebonwumon]] | ||
|F1/F2 | |F1 / F2 | ||
|Removed | |Removed | ||
|{{gdmo}} | |{{gdmo}} | ||
Line 114: | Line 143: | ||
|- | |- | ||
|[[FanBeemon]]'s line | |[[FanBeemon]]'s line | ||
|F1/F2 | |F1 / F2 | ||
|Removed | |Removed | ||
| | | | ||
Line 121: | Line 150: | ||
|F1 | |F1 | ||
|yes | |yes | ||
| | |||
|- | |- | ||
|[[Gryphonmon]] | |[[Gryphonmon]] | ||
Line 135: | Line 165: | ||
| | | | ||
|Removed | |Removed | ||
|{{gdmo}} | |||
|- | |||
|[[Impmon]] | |||
|F1 | |||
|Yes ? | |||
|{{gdmo}} | |{{gdmo}} | ||
|- | |- | ||
Line 141: | Line 176: | ||
|Removed | |Removed | ||
|{{gdmo}} | |{{gdmo}} | ||
|- | |||
|[[Jesmon X]] | |||
|F2 | |||
|yes | |||
|{{gdmo}} | |||
|August 14th 2020 | |||
|- | |- | ||
|[[Justimon]] (Monodramon line) | |[[Justimon]] (Monodramon line) | ||
Line 158: | Line 199: | ||
|- | |- | ||
|[[Huanglongmon]] | |[[Huanglongmon]] | ||
| | |F3 | ||
|yes | |yes | ||
|{{gdmo}} | |{{gdmo}} | ||
|May 23rd 2020 | |||
|- | |- | ||
|[[Lucemon (Satan Mode)]] | |[[Lucemon (Satan Mode)]] | ||
Line 171: | Line 213: | ||
|yes | |yes | ||
|{{gdmo}} | |{{gdmo}} | ||
|- | |||
|[[Magnamon X]] | |||
|F3 | |||
|yes | |||
|{{gdmo}} | |||
|- | |||
|[[Mastemon]] | |||
|F1 / F2 / F3 | |||
|yes | |||
|{{gdmo}} | |||
|May 23rd 2020 | |||
|- | |- | ||
|[[Millenniummon]] | |[[Millenniummon]] | ||
Line 183: | Line 236: | ||
|- | |- | ||
|[[MetalGarurumon]] | |[[MetalGarurumon]] | ||
|F1/F2 | |F1* / F2* | ||
|Yes | |Yes | ||
|{{gdmo}} | |{{gdmo}} | ||
|- | |||
|[[MetalSeadramon]] | |||
|F1 | |||
|yes | |||
|{{gdmo}} | |||
|November 23rd 2020 | |||
|- | |- | ||
|[[Omegamon]] | |[[Omegamon]] | ||
|F2 | |F2* | ||
|yes | |||
|{{gdmo}} | |||
|- | |||
|[[Omegamon Alter-S]] | |||
|F1 / F2 | |||
|yes | |||
|{{gdmo}} | |||
|October 4th 2020 | |||
|- | |||
|[[Omegamon Alter-B]] | |||
|F3 | |||
|yes | |yes | ||
|{{gdmo}} | |{{gdmo}} | ||
|October 4th 2020 | |||
|- | |- | ||
|[[Omegamon Zwart]] | |[[Omegamon Zwart]] | ||
Line 196: | Line 267: | ||
|yes | |yes | ||
|{{gdmo}} | |{{gdmo}} | ||
|October 4th 2020 | |||
|- | |- | ||
|[[Omegamon | |[[Omegamon Zwart D]] | ||
|F3 | |||
|yes | |||
|{{gdmo}} | |||
|October 4th 2020 | |||
|- | |||
|[[Omegamon X]] | |||
|F2 | |F2 | ||
|yes | |yes | ||
Line 231: | Line 309: | ||
| | | | ||
| | | | ||
|- | |- | ||
|[[Susanoomon]] | |[[Susanoomon]] | ||
|F1 | |F1 * | ||
|yes | |yes | ||
|{{gdmo}} | |{{gdmo}} | ||
|October 4th 2020 | |||
|- | |- | ||
|[[TyrantKabuterimon]] | |[[TyrantKabuterimon]] | ||
Line 248: | Line 326: | ||
| | | | ||
|- | |- | ||
|[[ | |[[UlforceVeedramon X]] | ||
| | |F2 | ||
|yes | |yes | ||
|{{gdmo}} | |{{gdmo}} | ||
|- | |- | ||
|[[ | |[[Valkyrimon]] | ||
|F3 | |F3 | ||
|yes | |yes | ||
|{{gdmo}} | |{{gdmo}} | ||
|May 23rd 2020 | |||
|- | |- | ||
|[[ | |[[Z'dGarurumon]] | ||
|F1 | |F1 | ||
|yes | |yes | ||
| | | | ||
|- | |- | ||
|[[ZeedMillenniummon]] | |[[ZeedMillenniummon]] | ||
|F1 / F2 / F3 | |F1 / F2 / F3 / F4 | ||
|yes | |yes | ||
|{{gdmo}} | |{{gdmo}} | ||
|- | |- | ||
|[[ | |[[Zhuqiaomon]] | ||
|F1 / F2 | |F1 / F2? | ||
| | |Removed | ||
|{{gdmo}} | |{{gdmo}} | ||
|- | |- | ||
|[[ | |[[Wormmon]] | ||
|F1 / F2 | |F1 / F2 | ||
| | |Yes ? | ||
|{{gdmo}} | |{{gdmo}} | ||
|- | |- | ||
|} | |} | ||
*Notes: Skills with Asterisks (*) *appear* to have ASB, however the battle window stops for a split second, so it's closer to skill breaking | |||
{{Extra}} | {{Extra}} |
Revision as of 07:31, 4 January 2021
Definition
The Skill Break is the use of a skill when your Digimon started its normal attack animation in order to interrupt it. The result is that the target receives damages from both attack and skill but in less time that it would normally takes. This method can be used with any Digimon, but a higher Attack Speed will make it easier.
Advance Skill Break is available in some Digimon. It allows it to strike another one with a melee attack while executing a skill(need to be completed, thanks)
Description
In order to skill break, you need to launch a skill just after hitting the melee attack key. This will cancel the animation by entering in skill animation.
Advance Skill Break is obtained by pressing the attack button (key 1) right after the digimon starts the skill. You should see in Battle Window that your digimon dealt a normal attack's damages and the skill's damages, the ennemy unable to react before (he does not change his position). Also, the battle will end with your digimon still in striking animation phase.
A Example
what happens is that... the digimon movement animation uses a file called ".NIF" and when using a skill it executes this animation, however pressing standby for the engine the skill is canceled, allowing the basic Hit more times, but for us visually the digimon continues the animation of the skill until the end. For this reason we see in battle information using Hit + Skill damage at the same time, with that we do much more damage against a mob.
Availability
Digimon | Skill to use | ASB | Works in | As of |
Arkadimon (Ultimate) / Arkadimon (Mega) | F2 | |||
Apocalymon | F2 | yes | ||
Azulongmon | F1 / F2 | Removed | ||
Alphamon Ouryuken | F2 | yes | May 23rd 2020 | |
Alphamon Ouryuken (Awaken) | F1/F3 | yes | January 4th 2021 | |
Alphamon Ouryuken (X-Antibody System) | F2/F3 | yes | October 4th 2020 | |
Armageddemon (Conflation) | F1* / F2* | yes | ||
Baihumon | F1 / F2 | Removed | ||
BlackAgumon | F1 / F2 | Yes ? | ||
Betamon | F1 / F2 | Yes ? | ||
BlitzGreymon | F1 / F2 | Yes ? | ||
Beelzemon | F1 / F2 | yes | May 23rd 2020 | |
Beelzemon X | F3 | Yes | Oct 18th 2020 | |
BelialVamdemon | F1 / F2 | Removed | ||
Chaosdramon | F1 | |||
ChaosGallantmon | F1 / F2 | Yes ? | ||
Demon (Beast Mode) | F1 / F2 | Removed | ||
DexDorugoramon | F1* / F2* | Yes | ||
Dukemon | F1 / F2 | yes | ||
Dukemon (Crimson Mode) | ? | |||
Ebonwumon | F1 / F2 | Removed | ||
Examon | F1 | |||
FanBeemon's line | F1 / F2 | Removed | ||
Gabumon | F1 | yes | ||
Gryphonmon | F1 / F2 | |||
Garurumon | F1 / F2 | Yes | ||
GigaSeadramon | Removed | |||
Impmon | F1 | Yes ? | ||
ImperialDramon (Paladin Mode) | F1 / F2 | Removed | ||
Jesmon X | F2 | yes | August 14th 2020 | |
Justimon (Monodramon line) | F1 | |||
Justimon (Starmon/Deputymon lines) | F1 / F2 | |||
Fujinmon | F1 | Yes? | ||
Huanglongmon | F3 | yes | May 23rd 2020 | |
Lucemon (Satan Mode) | F1 / F2 | yes | ||
MagnaGarurumon | F2 / F3 | yes | ||
Magnamon X | F3 | yes | ||
Mastemon | F1 / F2 / F3 | yes | May 23rd 2020 | |
Millenniummon | F1 / F2 | yes | ||
Moon_Millenniumon | F1 / F2 | yes | ||
MetalGarurumon | F1* / F2* | Yes | ||
MetalSeadramon | F1 | yes | November 23rd 2020 | |
Omegamon | F2* | yes | ||
Omegamon Alter-S | F1 / F2 | yes | October 4th 2020 | |
Omegamon Alter-B | F3 | yes | October 4th 2020 | |
Omegamon Zwart | F2 | yes | October 4th 2020 | |
Omegamon Zwart D | F3 | yes | October 4th 2020 | |
Omegamon X | F2 | yes | ||
OuRyuumon | F2 | yes | ||
Piemon | F2 | |||
ChaosPiemon | F1 | Removed | ||
Renamon's line | F1 / F2 | Removed | ||
Seraphimon | F1 | Removed | ||
Sleipmon | F1 | |||
Susanoomon | F1 * | yes | October 4th 2020 | |
TyrantKabuterimon | F1 / F2 | |||
UlforceVdramon | F1 / F2 | Removed | ||
UlforceVeedramon X | F2 | yes | ||
Valkyrimon | F3 | yes | May 23rd 2020 | |
Z'dGarurumon | F1 | yes | ||
ZeedMillenniummon | F1 / F2 / F3 / F4 | yes | ||
Zhuqiaomon | F1 / F2? | Removed | ||
Wormmon | F1 / F2 | Yes ? |
- Notes: Skills with Asterisks (*) *appear* to have ASB, however the battle window stops for a split second, so it's closer to skill breaking