Advance Skill Breaking: Difference between revisions

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==Definition==
==Definition==


The '''Combo''' is the use of a skill when your Digimon started its normal attack animation in order to interrupt it. The result is that the target receives damages from both attack and skill but in less time that it would normally takes. This method can be used with any Digimon, but a higher '''Attack Speed''' will make it easier.
The '''Skill Break''' is the use of a skill when your Digimon started its normal attack animation in order to interrupt it. The result is that the target receives damages from both attack and skill but in less time that it would normally takes. This method can be used with any Digimon, but a higher '''Attack Speed''' will make it easier.


'''Combo''' is available in all Digimon. It allows it to strike another one with a melee attack while executing a skill''(need to be completed, thanks)''
'''Advance Skill Break''' is available in some Digimon. It allows it to strike another one with a melee attack while executing a skill''(need to be completed, thanks)''


==Description==
==Description==


In order to '''make a Combo''', you need to launch a skill just after hitting the melee attack key. and keep pressing attack key
In order to '''skill break''', you need to launch a skill just after hitting the melee attack key. This will cancel the animation by entering in skill animation.


'''Combo''' is obtained by pressing the attack button (key 1) right after the digimon starts the skill.
'''Advance Skill Break''' is obtained by pressing the attack button (key 1) right after the digimon starts the skill.
You should see in Battle Window that your digimon dealt a normal attack's damages and the skill's damages, the ennemy unable to react before (he does not change his position). Also, the battle will end with your digimon still in striking animation phase.
You should see in Battle Window that your digimon dealt a normal attack's damages and the skill's damages, the ennemy unable to react before (he does not change his position). Also, the battle will end with your digimon still in striking animation phase.


==A Example==
==A Example==
what happens is that... the digimon movement animation uses a file called ".NIF" and when using a skill it executes this animation, however by keep pressing the 1 attack command order you tell the digimon to keep attacking, allowing the basic Hit more times, but for us visually the digimon continues the animation of the skill until the end. For this reason we see in battle information using Hit + Skill damage at the same time, with that we do much more damage against a mob.
what happens is that... the digimon movement animation uses a file called ".NIF" and when using a skill it executes this animation, however pressing standby for the engine the skill is canceled, allowing the basic Hit more times, but for us visually the digimon continues the animation of the skill until the end. For this reason we see in battle information using Hit + Skill damage at the same time, with that we do much more damage against a mob.
 
 
 
 
 
  Press 1111 F2 SKILL is always more strong then press 1111 F1 while f2 is in cooldown  keep presing 11  and use all skills you have  more damage is better use all you have


==Availability==
==Availability==


{| class="wikitable"
{| class="wikitable"
|+ALL DIGIMON CAN MAKE COMBO one list dont exist )
|+List of ASB-able Digimon and potentially good Skill Breakers (last update March of 2020)
|-
|-
|Digimon
|Digimon
|Skill to use
|Skill to use
|Combo
|ASB
|Works in
|Works in
|As of
|-
|-
|[[Arkadimon (Ultimate)]] / [[Arkadimon (Mega)]]
|[[Arkadimon (Ultimate)]] / [[Arkadimon (Mega)]]
Line 43: Line 38:
|[[Azulongmon]]
|[[Azulongmon]]
|F1 / F2
|F1 / F2
|Removed
|{{gdmo}}
|-
|[[Alphamon Ouryuken]]
|F2
|yes
|yes
|{{gdmo}}
|{{gdmo}}
|May 23rd 2020
|-
|-
|[[Alphamon Ouryuken]]
|[[Alphamon Ouryuken (X-Antibody System)]]
|F2
|F2
|yes
|yes
|{{gdmo}}
|{{gdmo}}
|May 23rd 2020
|-
|-
|[[Armageddemon (Conflation)]]
|[[Armageddemon (Conflation)]]
|F1 / F2
|F1* / F2*
|yes
|yes
|{{gdmo}}
|{{gdmo}}
Line 58: Line 60:
|[[Baihumon]]
|[[Baihumon]]
|F1 / F2
|F1 / F2
|yes
|Removed
|{{gdmo}}
|{{gdmo}}
|-
|-
Line 65: Line 67:
|yes
|yes
|{{gdmo}}  
|{{gdmo}}  
|May 23rd 2020
|-
|-
|[[BelialVamdemon]]
|[[BelialVamdemon]]
|F1 / F2
|F1 / F2
|yes
|Removed
|{{gdmo}}
|{{gdmo}}
|-
|-
Line 78: Line 81:
|[[Demon (Beast Mode)]]
|[[Demon (Beast Mode)]]
|F1 / F2
|F1 / F2
|yes
|Removed
|{{gdmo}}
|{{gdmo}}
|-
|-
|[[Dukemon]]  
|[[Dukemon]]  
|F1/F2  
|F1 / F2  
|yes  
|yes  
|
|-
|-
|[[Dukemon (Crimson Mode)]]
|[[Dukemon (Crimson Mode)]]
|?
|?
|
|
|
|-
|-
|[[Ebonwumon]]
|[[Ebonwumon]]
|F1/F2
|F1 / F2
|yes
|Removed
|{{gdmo}}
|{{gdmo}}
|-
|-
Line 100: Line 105:
|-
|-
|[[FanBeemon]]'s line
|[[FanBeemon]]'s line
|F1/F2
|F1 / F2
|yes
|Removed
|
|
|-
|-
Line 107: Line 112:
|F1  
|F1  
|yes
|yes
|
|-
|[[Gankoomon]]
|F1 / F2 / F3
|yes
|{{gdmo}}
|May 23rd 2020
|-
|-
|[[Gryphonmon]]
|[[Gryphonmon]]
Line 120: Line 132:
|[[GigaSeadramon]]
|[[GigaSeadramon]]
|
|
|yes
|Removed
|{{gdmo}}   
|{{gdmo}}   
|-
|-
|[[ImperialDramon (Paladin Mode)]]
|[[ImperialDramon (Paladin Mode)]]
|F1 / F2
|F1 / F2
|Removed
|{{gdmo}}
|-
|[[Jesmon]]
|F1 / F2 / F3
|yes
|{{gdmo}}
|May 23rd 2020
|-
|[[Jesmon X]]
|F1 / F2 / F3
|yes
|yes
|{{gdmo}}  
|{{gdmo}}
|May 23rd 2020
|-
|-
|[[Justimon]] (Monodramon line)
|[[Justimon]] (Monodramon line)
Line 140: Line 164:
|[[Fujinmon]]
|[[Fujinmon]]
|F1
|F1
|Yes?of course
|Yes?  
|
|
|-
|-
|[[Huanglongmon]]
|[[Huanglongmon]]
|F1 / F2 / F3
|F3
|yes
|yes
|{{gdmo}}
|{{gdmo}}
|May 23rd 2020
|-
|-
|[[Lucemon (Satan Mode)]]
|[[Lucemon (Satan Mode)]]
Line 157: Line 182:
|yes
|yes
|{{gdmo}}
|{{gdmo}}
|-
|[[Magnamon X]]
|F3
|yes
|{{gdmo}}
|-
|[[Mastemon]]
|F1 / F2 / F3
|yes
|{{gdmo}}
|May 23rd 2020
|-
|-
|[[Millenniummon]]
|[[Millenniummon]]
Line 169: Line 205:
|-
|-
|[[MetalGarurumon]]
|[[MetalGarurumon]]
|F1/F2
|F1* / F2*
|Yes
|Yes
|{{gdmo}}
|{{gdmo}}
|-
|-
|[[Omegamon]]
|[[Omegamon]]
|F2
|F2*
|yes
|{{gdmo}}
|-
|[[Omegamon Alter-S]]
|F1 / F2
|yes
|yes
|{{gdmo}}
|{{gdmo}}
Line 183: Line 224:
|{{gdmo}}
|{{gdmo}}
|-
|-
|[[Omegamon Alter-S]]
|[[Omegamon X]]
|F2
|F2
|yes
|yes
Line 200: Line 241:
|[[ChaosPiemon]]
|[[ChaosPiemon]]
|F1
|F1
|yes
|Removed
|{{gdmo}}
|{{gdmo}}
|-
|-
|[[Renamon]]'s line
|[[Renamon]]'s line
|F1 / F2
|F1 / F2
|yes
|Removed
|
|
|-
|-
|[[Seraphimon]]
|[[Seraphimon]]
|F1
|F1
|yes
|Removed
|
|
|-
|-
Line 217: Line 258:
|
|
|
|
|-
|-
|-
|[[Susanoomon]]
|[[Susanoomon]]
|F1
|F1  
|yes
|Removed
|{{gdmo}}
|
|-
|-
|[[TyrantKabuterimon]]
|[[TyrantKabuterimon]]
Line 231: Line 271:
|[[UlforceVdramon]]
|[[UlforceVdramon]]
|F1 / F2
|F1 / F2
|yes
|Removed
|
|
|-
|-
|[[Z'dGarurumon]]
|[[UlforceVeedramon X]]
|F1
|F1 / F2
|yes
|
|-
|[[Zhuqiaomon]]
|F1 / F2?
|yes
|yes
|{{gdmo}}
|{{gdmo}}
|-
|-
|[[Magnamon X]]
|[[Valkyrimon]]
|F3
|F3
|yes
|yes
|{{gdmo}}
|{{gdmo}}
|May 23rd 2020
|-
|-
|[[UlforceVeedramon X]]
|[[Z'dGarurumon]]
|F1 / F2
|F1
|yes
|yes
|{{gdmo}}
|
|-
|-
|[[ZeedMillenniummon]]
|[[ZeedMillenniummon]]
Line 259: Line 295:
|{{gdmo}}
|{{gdmo}}
|-
|-
|[[Gankoomon]]
|[[Zhuqiaomon]]
|F1 / F2 / F3
|F1 / F2?
|yes
|Removed
|{{gdmo}}
|-
|[[Mastemon]]
|F1 / F2 / F3
|yes
|{{gdmo}}
|{{gdmo}}
|-
|-
|[[Jesmon]]
|F1 / F2 / F3
|yes
|{{gdmo}}
|}
|}


*Notes: Skills with Asterisks (*) *appear* to have ASB, however the battle window stops for a split second, so it's closer to skill breaking
{{Extra}}
{{Extra}}

Revision as of 05:13, 24 May 2020

Definition

The Skill Break is the use of a skill when your Digimon started its normal attack animation in order to interrupt it. The result is that the target receives damages from both attack and skill but in less time that it would normally takes. This method can be used with any Digimon, but a higher Attack Speed will make it easier.

Advance Skill Break is available in some Digimon. It allows it to strike another one with a melee attack while executing a skill(need to be completed, thanks)

Description

In order to skill break, you need to launch a skill just after hitting the melee attack key. This will cancel the animation by entering in skill animation.

Advance Skill Break is obtained by pressing the attack button (key 1) right after the digimon starts the skill. You should see in Battle Window that your digimon dealt a normal attack's damages and the skill's damages, the ennemy unable to react before (he does not change his position). Also, the battle will end with your digimon still in striking animation phase.

A Example

what happens is that... the digimon movement animation uses a file called ".NIF" and when using a skill it executes this animation, however pressing standby for the engine the skill is canceled, allowing the basic Hit more times, but for us visually the digimon continues the animation of the skill until the end. For this reason we see in battle information using Hit + Skill damage at the same time, with that we do much more damage against a mob.

Availability

List of ASB-able Digimon and potentially good Skill Breakers (last update March of 2020)
Digimon Skill to use ASB Works in As of
Arkadimon (Ultimate) / Arkadimon (Mega) F2
Apocalymon F2 yes Only available in the Digimon Masters - Korean Servers! Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Azulongmon F1 / F2 Removed Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Alphamon Ouryuken F2 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) May 23rd 2020
Alphamon Ouryuken (X-Antibody System) F2 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) May 23rd 2020
Armageddemon (Conflation) F1* / F2* yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Baihumon F1 / F2 Removed Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Beelzemon F1 / F2 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) May 23rd 2020
BelialVamdemon F1 / F2 Removed Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Chaosdramon F1
Demon (Beast Mode) F1 / F2 Removed Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Dukemon F1 / F2 yes
Dukemon (Crimson Mode) ?
Ebonwumon F1 / F2 Removed Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Examon F1 Only available in the Digimon Masters - Korean Servers!
FanBeemon's line F1 / F2 Removed
Gabumon F1 yes
Gankoomon F1 / F2 / F3 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) May 23rd 2020
Gryphonmon F1 / F2
Garurumon F1 / F2 Yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
GigaSeadramon Removed Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
ImperialDramon (Paladin Mode) F1 / F2 Removed Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Jesmon F1 / F2 / F3 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) May 23rd 2020
Jesmon X F1 / F2 / F3 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) May 23rd 2020
Justimon (Monodramon line) F1
Justimon (Starmon/Deputymon lines) F1 / F2
Fujinmon F1 Yes?
Huanglongmon F3 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) May 23rd 2020
Lucemon (Satan Mode) F1 / F2 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) Only available in the Digimon Masters - Korean Servers!
MagnaGarurumon F2 / F3 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Magnamon X F3 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Mastemon F1 / F2 / F3 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) May 23rd 2020
Millenniummon F1 / F2 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Moon_Millenniumon F1 / F2 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
MetalGarurumon F1* / F2* Yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Omegamon F2* yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Omegamon Alter-S F1 / F2 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Omegamon Zwart F2 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Omegamon X F2 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
OuRyuumon F2 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Piemon F2
ChaosPiemon F1 Removed Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Renamon's line F1 / F2 Removed
Seraphimon F1 Removed
Sleipmon F1
Susanoomon F1 Removed
TyrantKabuterimon F1 / F2
UlforceVdramon F1 / F2 Removed
UlforceVeedramon X F1 / F2 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Valkyrimon F3 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) May 23rd 2020
Z'dGarurumon F1 yes
ZeedMillenniummon F1 / F2 / F3 yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Zhuqiaomon F1 / F2? Removed Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
  • Notes: Skills with Asterisks (*) *appear* to have ASB, however the battle window stops for a split second, so it's closer to skill breaking
Extra Information