Advance Skill Breaking: Difference between revisions

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(→‎Availability: Some names added)
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{| class="wikitable"
{| class="wikitable"
|+List of ASB-able Digimon
|+List of SB-able Digimon
|-
|-
|Digimon
|Digimon
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|ASB
|ASB
|Works in
|Works in
|-
|[[Arkadimon (Ultimate)]] / [[Arkadimon (Mega)]]
|F2
|
|
|-
|-
|[[Azulongmon]]
|[[Azulongmon]]
|F1
|F1 / F2
|
|
|{{gdmo}}
|{{gdmo}}
|-
|-
|[[Baihumon]]
|[[Baihumon]]
|F1 ?
|F1 / F2
|
|
|{{gdmo}}
|{{gdmo}}
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|yes?
|yes?
|{{gdmo}} ?
|{{gdmo}} ?
|-
|[[Chaosdramon]]
|F1
|
|
|-
|-
|[[Demon (Beast Mode)]]
|[[Demon (Beast Mode)]]
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|{{gdmo}}
|{{gdmo}}
|-
|-
|[[FanBeemon]]
|[[Examon]]
|F1
|
|{{kdmo}}
|-
|[[FanBeemon]]'s line
|?
|?
|
|
|
|
|-
|-
|[[Waspmon]]
|[[Gryphonmon]]
|?
|F1 / F2
|
|
|
|
|-
|-
|[[CannonBeemon]]
|[[ImperialDramon (Paladin Mode)]]
|?
|F1
|yes?
|{{gdmo}} ?
|-
|[[Justimon]]
|F1
|
|
|
|
|-
|-
|[[TigerVespamon]]
|[[Justimon]] (Starmon/Deputymon lines)
|?
|F1 / F2
|
|
|
|
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|F1
|F1
|yes
|yes
|{{gdmo}}
|
|-
|[[Lucemon]] / [[Lucemon (Falldown Mode)]]
|F1 / F2
|
|{{gdmo}} {{kdmo}}
|-
|[[MetalGarurumon]] / [[Z'dGarurumon]]
|F1
|
|
|-
|[[Piemon]]
|F2
|
|
|-
|-
|[[ImperialDramon (Paladin Mode)]]
|[[ChaosPiemon]]
|F1
|F1
|yes?
|
|{{gdmo}} ?
|
|-
|-
|[[Lucemon]]
|[[Renamon]]'s line
|F1 / F2
|F1 / F2
|
|
|{{gdmo}} {{kdmo}}
|
|-
|[[Seraphimon]]
|F1
|
|
|-
|[[Sleipmon]]
|F1
|
|
|-
|-
|[[Lucemon (Falldown Mode)]]
|[[TyrantKabuterimon]]
|F1 / F2
|F1 / F2
|
|
|{{gdmo}} {{kdmo}}
|
|-
|-
|[[Z'dGarurumon]]
|[[UlforceVdramon]]
|?
|F1 / F2
|
|
|
|-
|-

Revision as of 13:09, 7 February 2014

Definition

The Skill Break is the ability for some Digimon to strike a Digimon with a normal attack while executing a skill. The result is that the target receives damages from the skill AND the attack quasi-simultaneously.

Advance Skill Break is a bug available in some Digimon.(need to be completed, thanks)

Description

In order to skill break, you need to launch a skill after a normal attack. Immediately after doing this while the Digimon has entered in its skill animation, press repeatedly the attack button.

You should see in Battle Window that your digimon dealt a normal attack's damages just after its skill damages, the ennemy unable to react before (he does not change his position). Also, the battle will end with your digimon still in striking animation phase.

Availability

List of SB-able Digimon
Digimon Skill to use ASB Works in
Arkadimon (Ultimate) / Arkadimon (Mega) F2
Azulongmon F1 / F2 Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Baihumon F1 / F2 Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Beelzebumon F1 / F2 yes ?
BelialVamdemon F2 yes? Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) ?
Chaosdramon F1
Demon (Beast Mode) F1 / F2 removed ?
Dukemon (Crimson Mode) ?
Ebonwumon Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)
Examon F1 Only available in the Digimon Masters - Korean Servers!
FanBeemon's line ?
Gryphonmon F1 / F2
ImperialDramon (Paladin Mode) F1 yes? Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) ?
Justimon F1
Justimon (Starmon/Deputymon lines) F1 / F2
Fujinmon F1 yes
Lucemon / Lucemon (Falldown Mode) F1 / F2 Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO) Only available in the Digimon Masters - Korean Servers!
MetalGarurumon / Z'dGarurumon F1
Piemon F2
ChaosPiemon F1
Renamon's line F1 / F2
Seraphimon F1
Sleipmon F1
TyrantKabuterimon F1 / F2
UlforceVdramon F1 / F2
Zhuqiaomon ? yes Only available in the Digimon Masters - North America Servers! (Formerly known as GDMO)