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(シューツモン Shutsmon)
Form: Hybrid

None: None

Elemental Attribute: Wind: is strong against Wood (× 25) - weak against Land (× -25) - somewhat strong against Wind (× 10) Wind
Attacker Type: Short Attacker
Type: Bird Man Digimon
Family: Wind Guardians Icon.png Wind Guardians
Can be ridden No
Can be hatched Yes
Available: Yes

Zephyrmon is a Bird Man Digimon and an Ultimate-class Hybrid Digimon whose English name and design is derived from the mythological Zephyrus, the Greek god of the west wind, and whose Japanese name and design is derived from the mythological Shuts, the Sumerian god of wind. It is a Digimon with the power of wind of Ten Legendary Warriors. Since the Digimon looks like a calm female adult, it lures enemies with its languid behaviors but actually, it has a devilish personality and is very fickle and enjoys putting people in difficult situations.


Info.png Note: Spirits do not Digivolve, they have their own unique improvement system.

Zephyrmon Icon.png

Default Stats

HP Health Points 1045
DS Digi-Soul 309
AT Attack 416
AS Attack Speed 2.35
CT Critical Hit 2.97%
HT Hit Rate 0
DE Defense 17
EV Avoid 16%



Gilgamesh Slicer Wind Wind attribute 3 seconds cooldown 71 DS consumed Learned at Lv. 1
  Shutsmon draw near to an opponent and slice it with its claws.
Wind of Pain Wind Wind attribute 8 seconds cooldown 200 DS consumed Learned at Lv. 10
Shutsmon raise tornadoes of blades to deal damage.

Attack Atk Lv. 1 Atk Lv. 2 Atk Lv. 3 Atk Lv. 4 Atk Lv. 5 Atk Lv. 6 Atk Lv. 7 Atk Lv. 8
Gilgamesh Slicer.png Gilgamesh Slicer 894 913 932 951 970 989 1008 1027
Wind of Pain.png Wind of Pain 2524 2552 2580 2608 2636 2664 2692 2720


Zephyrmon DS Hatch.png

See also

Spirit System