Wizardmon

From Digimon Masters Online Wiki - DMO Wiki
Jump to: navigation, search
Wizardmon
(ウィザーモン Wizarmon)
Wizardmon.png
Form: Champion
Attribute:

Data: strong against Vaccine - weak against Virus Data

Elemental Attribute: Pitch Black: is strong against Thunder (× 25) - weak against Light (× -25) - somewhat strong against Pitch Black (× 10) Pitch Black
Attacker Type: Quick Attacker
Type: Wizard Digimon
Families: Nightmare Soldiers Icon.png Nightmare Soldiers
Nature Spirits Icon.png Nature Spirits
Digivolved from: Candlemon
Digivolves to: Mystimon
Location: Lost Historic Site
Can be ridden No
Can be hatched No
Available: Yes

Wizardmon is a Wizard Digimon whose name and design are derived from the mythological wizard. It is an advanced Digimon that came from Witchelny, the Digital World of another dimension. In its native Digital World it mastered the sorcery (advanced programming language) of fire and earth, and although it aimed to become a great wizard, it appeared in the Digimon World in order to train. Although it has a personality that likes playing a few practical jokes, because it has another, shyer side, it tries to never show its uncovered face. The DigiCode on its cape are randomly arranged, and read (デジタルモンスター Dejitaru Monsutā?, lit. "Digital Monster").


Digivolves

Candlemon Icon.pngLv. 11 Wizardmon Icon.png Lv. 25 Mystimon Icon.png Lv. 41 Dynasmon Icon.png

Default Stats

HP Health Points 715
DS Digi-Soul 230
AT Attack 128
AS Attack Speed 2
CT Critical Hit 6.51%
HT Hit Rate 0%
DE Defense 9
EV Avoid 22%

Attacks

Magic Game Pitch Black Pitch Black attribute 5 seconds cooldown 28 DS consumed Learned at Lv. 11
Thunder Cloud Pitch Black Pitch Black attribute 7 seconds cooldown 51 DS consumed Learned at Lv. 16


Attack Atk Lv. 1 Atk Lv. 2 Atk Lv. 3 Atk Lv. 4 Atk Lv. 5 Atk Lv. 6 Atk Lv. 7 Atk Lv. 8
Magic Game.png Magic Game 457 467 477 487 497 507 517 527
Thunder Cloud.png Thunder Cloud 837 854 871 888 905 922 939 956