Sakuyamon

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Sakuyamon
(サクヤモン)
Sakuyamon.png
Rank: A
Form: Mega
Attribute:

Data: strong against Vaccine - weak against Virus Data

Elemental Attribute: Pitch Black: is strong against Thunder (× 25) - weak against Light (× -25) - somewhat strong against Pitch Black (× 10) Pitch Black
Attacker Type: Quick Attacker
Type: God Man Digimon
Families: Nightmare Soldiers Icon.png Nightmare Soldiers
Nature Spirits Icon.png Nature Spirits
Digivolves to: Kuzuhamon
Unlocked with: Evoluter Evoluter × 8
Can be ridden No
Can be hatched No
Available: Yes

Sakuyamon is a Shaman Digimon whose name is derived from the mythological Princess Sakuya of Konohana. It holds the role of a miko, acting as an agent of a god's will. Like Taomon, it freely uses Onmyoudou techniques in battle, and has the ability to employ God Beast-species Digimon. It always carries four pipes on the belt around its waist, within which lurk four kuda-gitsune that possess the attributes of "Fire", "Water", "Wind", and "Thunder", respectively. It is able to use these kuda-gitsune for everything from attacking to gathering information. Just like MagnaAngemon's Priest Mode, it is able to change into a Miko Mode (巫女形態 Miko Keitai) which administers Shinto rituals. It wields the "Kongou Shakujou" (金剛錫杖? lit. "Vajra-Khakkhara"). The characters on the foreheads of the red, blue, green, and yellow kuda-gitsune read "Fire" (火 Hi), "Water" (水 Mizu), "Wind" (風 Kaze), and "Thunder" (雷 Kaminari), respectively.


Digivolves

Renamon Icon.pngLv. 11 Kyuubimon Icon.png Lv. 25 Taomon Icon.png Lv. 41 Sakuyamon Icon.png Lv. 65 Kuzuhamon Icon.png This is a Burst Mode form, rather than a Side Mega form(with Monks Staff.png Monks Staff)



Default Stats

Exclamation Mark.png Note: Approximate statistics with 125.92% size and level 99

DGStats.png Digimon Stats
HP.png Health Points 3388
DS.png Digi-Soul 1408
AT.png Attack 838
AS.png Attack Speed 1.9
CT.png Critical Hit 18.38%
HT.png Hit Rate 478
DE.png Defense 106
EV.png Evade 26.10%

Attacks

Rice Cord Pitch Black Pitch Black attribute 4 seconds cooldown 71 DS consumed skill points per upgrade Learned at Lv. 41
  Summons a fire-Attribute beast and orders it to attack the opponent.
Vajra Mandara Pitch Black Pitch Black attribute 6 seconds cooldown 138 DS consumed skill points per upgrade Learned at Lv. 46
Strikes its diamond hands on the ground to create a magical barrier that blocks evil spirits.


Attack Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10 Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20
Rice Cord.png Rice Cord 2539 2570 2601 2632 2663 2694 2725 2756 2787 2818 2849 2880 2911 2942 2973 3004 3035 3066 3097 3128
Vajra Mandara.png Vajra Mandara 4055 4099 4143 4187 4231 4275 4319 4363 4407 4451 4495 4539 4583 4627 4671 4715 4759 4803 4847 4891