Instance Dungeons
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These are special types of Dungeons that have certain rules. Some require a specific item in order to get in.
Instance Dungeon Rules
- You're unable to ride your Digimon inside.
- You can go inside with a party of up to 4 people including yourself.
- Leaving the party & getting kicked from the party will force you out of the Instance Dungeon.
- There are no channels, however in your Guild's Window it'll say "(Instance Dungeon) (0Ch)"
- Enemy Digimon inside the Instance Dungeon do not re-spawn.
- Dropped items inside the Instance Dungeon do not de-spawn.
- Battle Tags cannot be used in Venomous Vortex and Fuji TV Rooftop (Dungeon).
- Basic attack damage is reduced heavily. [UPDATE: THIS DEBUFF WAS REMOVED ALREADY]
List of all the currently available Instance Dungeons:
- Kaiser's Laboratory (Easy) & (Normal) - Requires 1x Kaiser's Laboratory Warp Gate to enter in both mode Easy and Normal.
- Kaiser's Laboratory (Hard Mode) (Hard) - Requires 1x Kaiser's Laboratory Warp [H] to enter.
- Ancient Ruins of Secret
- Crack of Devimon (Instance Dungeon) - Requires Devimon's Crack Pass [Normal-4P] to enter.
- Crack of Devimon (Instance Dungeon)(Hard Mode) - Requires Devimon's Crack Pass [Hard-4P] to enter.
- Datamon Maze (Normal Mode) - Requires 1x Datamon Maze Pass Card [N] to enter on Normal mode.
- Datamon Maze (Hard Mode) - Requires 1x Datamon Maze Pass Card [H] to enter on Hero mode.
- Datamon Maze (Easy Mode) - Free entrance.
- Scar of Water Crystal - Requires 1x Pass [Scar of Water Crystal] to enter.
- Scar of Water Crystal (Easy Mode) - Requires 1x Pass [Easy Water Crystal] to enter.
- Scar of Water Crystal (Hard Mode) - Requires 1x Pass [Hard Water Crystal] to enter.
- Uprising Flame - Requires 1x Pass [Uprising Flame] to enter.
- Uprising Flame (Easy Mode)- Requires 1x Pass [Easy Uprising Flame] to enter.
- Uprising Flame (Hard Mode)- Requires 1x Pass [Hard Uprising Flame] to enter.
- Trace of Black Steel - Requires 1x Pass [Trace of Black Steel] to enter.
- Trace of the Black Steel (Easy Mode) - Requires 1x Pass [Easy Trace of Black Steel] to enter.
- Trace of Black Steel (Hard Mode) - Requires 1x Pass [Hard Trace of Black Steel] to enter.
- Descending Thunder God - Requires 1x Pass [Descending Thunder God] to enter.
- Descending Thunder God (Easy Mode) - Requires 1x Pass [Easy Descending Thunder God] to enter.
- Descending Thunder God (Hard Mode) - Requires 1x Pass [Hard Descending Thunder God] to enter.
- Fanglongmon Dungeon - Requires 1x Pass [Fanglongmon Dungeon] to enter.
- Fanglongmon Dungeon (Easy) - Requires 1x Pass [Fanglongmon Dungeon] (Easy) to enter.
- Fanglongmon Dungeon (Hard) - Requires 1x Pass [Fanglongmon Dungeon] (Hard) to enter.
- Shadow Labyrinth - Requires 1x Shadow Labyrinth Patchfinder to enter.
- Shadow Labyrinth (Hard) - Requires 1x Shadow Labyrinth Patchfinder to enter.
- Royal Base - Requires 1x Dimension Warp - Royal Base to enter
- Royal Base (Easy) - Requires 1x Dimension Warp - Royal Base [Easy] to enter
- Tokyo Tower Observatory (Dungeon) - Requires 1x Tokyo Tower Observatory Admission to enter.
- Tokyo Tower Observatory (Easy) - Requires 1x Tokyo Tower Observatory Admission [Easy] to enter.
- Fuji TV Rooftop (Dungeon) - Requires 1x Fuji TV Staff ID Card to enter.
- Fuji TV (Easy) - Requires 1x Fuji TV Staff ID [Easy] Card to enter.
- Venomous Vortex - Requires 1x Arrow of Light and Hope to enter.
- Venomous Vortex (Easy) - Requires 1x Arrow of Light and Hope [Easy] to enter.
- Rainbow Bridge - Requires 1x Ikkakumon's Help [Normal] to enter.
- Gankoomon’s Training Ground - Requires 1x Training Ground Entrance Ticket to enter.