Advance Skill Breaking
Definition
The Skill Break is the use of a skill when your Digimon started its normal attack animation in order to interrupt it. The result is that the target receives damages from both attack and skill but in less time that it would normally takes. This method can be used with any Digimon, but a higher Attack Speed will make it easier.
Advance Skill Break is available in some Digimon. It allows it to strike another one with a melee attack while executing a skill(need to be completed, thanks)
Description
In order to skill break, you need to launch a skill just after hitting the melee attack key. This will cancel the animation by entering in skill animation.
Advance Skill Break is obtained by pressing the attack button (key 1) right after the digimon starts the skill. You should see in Battle Window that your digimon dealt a normal attack's damages and the skill's damages, the ennemy unable to react before (he does not change his position). Also, the battle will end with your digimon still in striking animation phase.
A Example
what happens is that... the digimon movement animation uses a file called ".NIF" and when using a skill it executes this animation, however pressing standby for the engine the skill is canceled, allowing the basic Hit more times, but for us visually the digimon continues the animation of the skill until the end. For this reason we see in battle information using Hit + Skill damage at the same time, with that we do much more damage against a mob.
Availability
Digimon | Skill to use | ASB | Works in | Last Checked |
Alphamon Ouryuken | F2 | yes | ![]() ![]() |
April 16th 2021 |
Alphamon Ouryuken (Awaken) | F1 / F2 / F3 | yes | ![]() ![]() ![]() |
January 29th 2021 |
Alphamon Ouryuken (X-Antibody System) | F2 / F3 | yes | ![]() ![]() |
April 16th 2021 |
Armageddemon (Conflation) | F1*/ F2* | yes | ![]() | |
Barbamon X | F1 / F2 / F3 | Yes | ![]() |
December 22nd 2022 |
Beelzemon | F1 / F2 | yes | ![]() ![]() |
May 23rd 2020 |
Beelzemon X | F1*/ F3 | Yes | ![]() |
April 26th 2021 |
Chaosmon | F1* / F2* / F3* | Yes | ![]() ![]() |
September 3th 2023 |
Chaosdramon X | F1 / F2 / F3 | Yes | ![]() |
July 8th 2021 |
Demon X | F1 / F2 / F3 | yes | ![]() |
June 17th 2022 |
Examon | F1 | yes | ![]() ![]() ![]() | |
Examon X | F1 / F2 / F3 / F4 | Yes | January 20rd 2022 | |
Fanglongmon | F3* | yes | ![]() |
May 23rd 2022 |
Fanglongmon (Shin) | F1 / F2 / F3 / F4 | yes | ![]() ![]() |
August 28th 2022 |
Gallantmon X | F1 | yes | ![]() ![]() |
|
Gallantmon | F1 / F2 | yes | ![]() |
March 3rd 2023 |
Garurumon | F1 / F2 | yes | ![]() |
March 3rd 2023 |
Jesmon X | F1*/ F2 | yes | ![]() |
- |
Lilithmon X | F1 / F2 / F3 | yes | ![]() |
June 17th 2022 |
LordKnightmon X | F2 / F3 | yes | ![]() |
July 5th 2021 |
Machinedramon | F1 / F2 | yes | ![]() ![]() |
July 24th 2023 |
Magnamon X | F3 | yes | ![]() | |
Mastemon | F1 / F3 | yes | ![]() ![]() |
June 15th 2022 |
Megidramon X | F1 | yes | ![]() |
July 5th 2021 |
Millenniummon | F1 / F2 | yes | ![]() ![]() |
|
Moon_Millenniumon | F1 / F2 | yes | ![]() ![]() |
April 16th 2021 |
Ogudomon | F1 / F2 | yes | ![]() |
August 26th 2022 |
Omegamon | F1 / F2 | yes | ![]() ![]() |
September 30th 2022 |
Omegamon Alter-S | F1 / F2 | yes | ![]() ![]() |
July 5th 2021 |
Omegamon Alter-B | F1 / F2 / F3 | yes | ![]() ![]() |
April 10th 2021 |
Omegamon Zwart | F2* | yes | ![]() ![]() |
April 10th 2021 |
Omegamon Zwart D | F1 / F2 / F3 | yes | ![]() ![]() |
Jan 20th 2022 |
Omegamon X | F1 / F2 / F3 | yes | ![]() ![]() |
August 28th 2022 |
RustTyrannomon | F2 / F3 | yes | ![]() |
July 30th 2021 |
Susanoomon | F1* | yes | ![]() ![]() |
April 16th 2021 |
Susanoomon_(Shin) | F1 / F2 / F3 /F4 | yes | ![]() ![]() |
March 25th 2022 |
UlforceVeedramon X | F1*/F2 | yes | ![]() |
April 16th 2021 |
WarGreymon | F1 / F2 | yes | ![]() |
March 3rd 2023 |
ZeedMillenniummon | F1 / F2 / F3* / F4 | yes | ![]() ![]() |
April 16th 2021 |
- Notes: Skills with Asterisks (*) *appear* to have ASB, however the battle window stops for a split second, so it's closer to skill breaking
- Fanglongmon's F3 seems a bit odd, I had removed it last week, but testing it out again it seems like if Fanglongmon isn't close enough to the raid then F3 won't ASB
- Chaosmon's F1, F2 and F3 does only one normal hit during their animations, so it's kind close to an ASB